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SDK

Our official SDK plugin is used to link the haptic application to your game, and call the haptic events when the events in game occurs.

You can use the SDK plugin, which is compatible with both Unity and Unreal Engine, to seamlessly integrate bHaptics devices for quick and easy implementation.

For New User

  1. Create a haptic app in the Developer Portal.
  2. Follow the guide to apply haptic app to your game project.
  3. See the reference to know how to use the haptic.